Grade 1 Overall Expectations:
Identify, describe, extend, create, and make predictions about a variety of patterns, including those found in real-life contexts
- Discovering patterns (Book)
- Patterns on parade (Book)
- Patterns : what comes next? (Book)
- Patterns (Hoopla eBook)
- Math At The Market (Hoopla eBook)
- Patterns In Nature (Hoopla eBook)
- Pattern Shout Out Sing-along, Read-along, Learn-along song (YouTube)
- What’s A Pattern? (Website)
- Picture Pattern Worksheets (Website)
Identify quantities that can change and quantities that always remain the same in real-life contexts
- Mystery math : a first book of algebra (Book)
- MathSmart in 90 days. Grade 1. (Book)
- Animal word problems starring addition and subtraction : math word problems solved (Book)
- The lost key : a mystery with whole numbers (Book)
- Plus 1, Minus 1 (Tumblemath eBook)
- Emoji Equations (Website)
- Equal Expressions (Website)
- Creating Equations (Website)
- Missing Numbers (Website)
- Math Apples (Website)
- Make 10 Math Game for Kids (Website)
- Equal and not equal (YouTube)
- Addition and Subtraction Strategies 1st Grade Math (YouTube)
- Understanding the Equal Sign + Addition and Subtraction Equations (YouTube)
Solve problems and create computational representations of mathematical situations using coding concepts and skills
- Coding (Book)
- Adventures in coding (Book)
- STEAM is code for FUN! STEAM – Ages 5+. (LaunchPad)
- Coding With Python (Hoopla eBook)
- Coding for Kids (YouTube)
- Maze Sequencing (Website)
- Coding/Secret Code (Website)
- Coding Unplugged (Find the Mistakes) (Website)
- Make a Plan Math Game (Website)
Apply the process of mathematical modelling to represent, analyse, make predictions, and provide insight into real-life situations
- Amazing math projects you can build yourself (Book)
- The sundae scoop (Book)
- Length word problems (Book)
- Beginner word problems (Book)
- Big ideas for small mathematicians : kids discovering the beauty of math with 22 ready-to-go activities (Book)
- My STEAM in between! STEAM – Ages 5-7, Grades K-2. (LaunchPad)